AI Insights · Timothy · June 2024
Top 5 Stickman Games in Denmark Q2 2024: Performance Overview
Discover how the top Stickman games fared in Denmark during Q2 2024, with insights into downloads, revenue, and active user trends.
In the second quarter of 2024, the Stickman game genre saw varying performance metrics across Denmark. Here's a detailed look at the top 5 Stickman games and their performance on a unified platform.
Stickman Hook from MADBOX experienced fluctuating revenue, peaking at $47 in the first week of April and then dropping to $2 the following week, with occasional spikes such as $17 in early June. Downloads started strong at 745 in early April but saw a significant dip mid-quarter, only to surge to 1.6K in the week of June 17. Weekly active users followed a similar pattern, with 3.9K users at the start and ending the quarter around 3.1K.
Stick Hero - Tower Defense by ROCKET GO GLOBAL PTE. LTD. showed a steady increase in downloads, starting at 97 and reaching a peak of 406 in early June. Revenue was minimal, with a small spike to $6 in the last week of June. Active users grew from 366 at the beginning of April to 801 by early June, maintaining stability around 553 towards the end of the quarter.
Stick War: Legacy from Max Games Studios saw consistent revenue, with notable peaks such as $75 in mid-April and mid-May. Downloads hovered around 197 initially and showed a slight increase to 202 by the end of June. Active users remained relatively stable, starting at 558 and ending at 503.
Archery Bastions: Castle War by AI Games FZ had a varied revenue stream, peaking at $43 in mid-April and fluctuating through the quarter, ending with $5 in late June. Downloads saw a peak of 207 in early June, but tapered off to 108 by the end of the month. Active users showed a steady increase from 1.4K in early April to 1.7K by mid-June, stabilizing at 1.6K towards the end.
Lastly, Supreme Duelist by Neron's Brother SARL had a consistent download rate, starting at 104 and peaking at 183 in the last week of June. Active users followed a similar trend, beginning with 1.2K and reaching a peak of 1.3K mid-quarter, ending the quarter with 1.3K.
For more detailed insights and comprehensive data, visit Sensor Tower.